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-rw-r--r--src/renderer.rs47
1 files changed, 0 insertions, 47 deletions
diff --git a/src/renderer.rs b/src/renderer.rs
deleted file mode 100644
index 1f0d09f..0000000
--- a/src/renderer.rs
+++ /dev/null
@@ -1,47 +0,0 @@
-// Copyright (C) 2018 Jakob L. Kreuze, All Rights Reserved.
-//
-// This file is part of rebuild.
-//
-// rebuild is free software: you can redistribute it and/or modify it under the
-// terms of the GNU General Public License as published by the Free Software
-// Foundation, either version 3 of the License, or (at your option) any later
-// version.
-//
-// rebuild is distributed in the hope that it will be useful, but WITHOUT ANY
-// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
-// A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License along with
-// rebuild. If not, see <http://www.gnu.org/licenses/>.
-
-extern crate sdl2;
-
-pub trait Renderer {
- pub fn new() -> Self;
-
- // FIXME: Error handling?
- pub fn window_title(title: &str);
-
- pub fn draw_rooms(player_num: i32, smooth_ratio: i32);
-}
-
-// TODO: Document this.
-pub struct ClassicRenderer;
-
-impl Renderer for ClassicRenderer {
- // TODO: Document this.
- // FIXME: Proper error handling.
- pub fn new() -> ClassicRenderer {
- // let context = sdl2::init().unwrap();
- // let video_subsystem = context.video().unwrap();
-
- // let display = video_subsystem.window("SDL2", 800, 600)
- // // .resizable()
- // // .build_glium()
- // .unwrap();
-
- ClassicRenderer { }
- }
-
- pub fn window_title()
-}