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/* This file is part of Nekopack.
Copyright (C) 2017 Jakob Tsar-Fox, All Rights Reserved.
Nekopack is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
Nekopack is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with Nekopack. If not, see <http://www.gnu.org/licenses/>. */
#pragma once
/* Enumerable type representing Nekopara games, as they have different
encryption keys. It's stored as an enum because multiple strcmp calls
to figure out how to decrypt is a waste of processor cycles. */
typedef enum game_type {
NO_CRYPTO,
NEKOPARA_VOLUME_0,
NEKOPARA_VOLUME_0_STEAM,
NEKOPARA_VOLUME_1,
NEKOPARA_VOLUME_1_STEAM,
} game_type;
/* Enumerable type for mode of operation. Used in the main function
to decide what to do after the initial XP3 sanity checks. */
typedef enum mode_type {
EXTRACT,
LIST,
} mode_type;
/* Binary structure for storing command-line options. */
struct configuration {
int quiet; /* Level of output verbosity. */
game_type game; /* Which decryption key to use. */
mode_type mode; /* What to do after initial sanity checks. */
char *output; /* Path to extract files to. */
const char *archive; /* Path to archive to extract. */
};
/* General subroutine for parsing command-line arguments. Returns a
"configuration" structure containing everything parsed from argv. */
struct configuration parse_args(int argc, char *argv[]);
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