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-rw-r--r--posts/Analyzing Executable Size, part 0 - A Small Proof-of-Concept Loader/analyzing-executable-size-part-0.org2
-rw-r--r--posts/BackdoorCTF 2017: FUNSIGNALS/backdoorctf-2017-funsignals.org2
-rw-r--r--posts/Bad BEHAVIOR/bad-behavior.org2
-rw-r--r--posts/Decompilation By Hand/decompilation-by-hand.org2
-rw-r--r--posts/Duke on Fluidsynth/duke-on-fluidsynth.org2
-rw-r--r--posts/First Impressions of the Rust Programming Language/first-impressions-of-the-rust-programming-language.org2
-rw-r--r--posts/Installing Gentoo: One Month Later/installing-gentoo-one-month-later.org2
-rw-r--r--posts/Reverse Engineering Babby's First Archive Format/reverse-engineering-babbys-first-archive-format.org2
-rw-r--r--posts/SDL Tutorial Part 0x00 - Boilerplate, Windowing and Rendering/sdl-tutorial-part-0x00.org2
-rw-r--r--posts/Slime the World: A Postmortem/slime-the-world-postmortem.org2
-rw-r--r--posts/Understand Game Hacking In One Post/understand-game-hacking-in-one-post.org2
11 files changed, 11 insertions, 11 deletions
diff --git a/posts/Analyzing Executable Size, part 0 - A Small Proof-of-Concept Loader/analyzing-executable-size-part-0.org b/posts/Analyzing Executable Size, part 0 - A Small Proof-of-Concept Loader/analyzing-executable-size-part-0.org
index cf4acda..6112446 100644
--- a/posts/Analyzing Executable Size, part 0 - A Small Proof-of-Concept Loader/analyzing-executable-size-part-0.org
+++ b/posts/Analyzing Executable Size, part 0 - A Small Proof-of-Concept Loader/analyzing-executable-size-part-0.org
@@ -1,5 +1,5 @@
#+TITLE: Analyzing Executable Size, part 0 - A Small Proof-of-Concept Loader
-#+DATE: <2017-07-31 Mon>
+#+DATE: <2017-07-31 Mon 13:35>
#+TAGS: writeup, programming, operating-systems, c, linux
It seems that static linking is back in style, or at least popular among all the
diff --git a/posts/BackdoorCTF 2017: FUNSIGNALS/backdoorctf-2017-funsignals.org b/posts/BackdoorCTF 2017: FUNSIGNALS/backdoorctf-2017-funsignals.org
index 2111955..9ee9606 100644
--- a/posts/BackdoorCTF 2017: FUNSIGNALS/backdoorctf-2017-funsignals.org
+++ b/posts/BackdoorCTF 2017: FUNSIGNALS/backdoorctf-2017-funsignals.org
@@ -1,5 +1,5 @@
#+TITLE: BackdoorCTF 2017: FUNSIGNALS
-#+DATE: <2017-09-24 Thu>
+#+DATE: <2017-09-24 Thu 12:01>
#+TAGS: writeup, security, capture-the-flag, binary-exploitation, x86, linux
"funsignals" was a 250 point binary exploitation challenge with 58 solves. The
diff --git a/posts/Bad BEHAVIOR/bad-behavior.org b/posts/Bad BEHAVIOR/bad-behavior.org
index e559692..87e0ae7 100644
--- a/posts/Bad BEHAVIOR/bad-behavior.org
+++ b/posts/Bad BEHAVIOR/bad-behavior.org
@@ -1,5 +1,5 @@
#+TITLE: Bad BEHAVIOR
-#+DATE: <2018-01-04 Thu>
+#+DATE: <2018-01-04 Thu 15:45>
#+TAGS: writeup, security, binary-exploitation, video-games, x86, doom
TL;DR, I discovered a stack-smashing vulnerability in GZDoom's interpreter for
diff --git a/posts/Decompilation By Hand/decompilation-by-hand.org b/posts/Decompilation By Hand/decompilation-by-hand.org
index 6507189..e55c8a8 100644
--- a/posts/Decompilation By Hand/decompilation-by-hand.org
+++ b/posts/Decompilation By Hand/decompilation-by-hand.org
@@ -1,5 +1,5 @@
#+TITLE: Reverse Engineering By Hand
-#+DATE: <2018-03-01 Thu>
+#+DATE: <2018-03-01 Thu 19:00>
#+TAGS: tutorial, reverse-engineering, x86, c, linux
My capture-the-flag team played in the Insomni'hack teaser this year. During the
diff --git a/posts/Duke on Fluidsynth/duke-on-fluidsynth.org b/posts/Duke on Fluidsynth/duke-on-fluidsynth.org
index a86390f..2474cbb 100644
--- a/posts/Duke on Fluidsynth/duke-on-fluidsynth.org
+++ b/posts/Duke on Fluidsynth/duke-on-fluidsynth.org
@@ -1,5 +1,5 @@
#+TITLE: Duke on Fluidsynth
-#+DATE: <2018-01-13 Sat>
+#+DATE: <2018-01-13 Sat 21:10>
#+TAGS: writeup, programming, video-games, audio, c++
My first experiences with Duke Nukem 3D were with EDuke32 ages ago. This was
diff --git a/posts/First Impressions of the Rust Programming Language/first-impressions-of-the-rust-programming-language.org b/posts/First Impressions of the Rust Programming Language/first-impressions-of-the-rust-programming-language.org
index dd57549..1bb85d2 100644
--- a/posts/First Impressions of the Rust Programming Language/first-impressions-of-the-rust-programming-language.org
+++ b/posts/First Impressions of the Rust Programming Language/first-impressions-of-the-rust-programming-language.org
@@ -1,5 +1,5 @@
#+TITLE: First Impressions of the Rust Programming Language
-#+DATE: <2018-06-08 Fri>
+#+DATE: <2018-06-08 Fri 13:02>
#+TAGS: opinion, programming, rust
C is almost 50 years old, and C++ is almost 40 years old. While age is usually
diff --git a/posts/Installing Gentoo: One Month Later/installing-gentoo-one-month-later.org b/posts/Installing Gentoo: One Month Later/installing-gentoo-one-month-later.org
index 7473a7a..09608b6 100644
--- a/posts/Installing Gentoo: One Month Later/installing-gentoo-one-month-later.org
+++ b/posts/Installing Gentoo: One Month Later/installing-gentoo-one-month-later.org
@@ -1,5 +1,5 @@
#+TITLE: Installing Gentoo: One Month Later
-#+DATE: <2018-05-28 Mon>
+#+DATE: <2018-05-28 Mon 20:10>
#+TAGS: opinion, linux, gentoo
It seems that the general consensus on "distro hopping," the act of constantly
diff --git a/posts/Reverse Engineering Babby's First Archive Format/reverse-engineering-babbys-first-archive-format.org b/posts/Reverse Engineering Babby's First Archive Format/reverse-engineering-babbys-first-archive-format.org
index 0b6c58a..5d1bc77 100644
--- a/posts/Reverse Engineering Babby's First Archive Format/reverse-engineering-babbys-first-archive-format.org
+++ b/posts/Reverse Engineering Babby's First Archive Format/reverse-engineering-babbys-first-archive-format.org
@@ -1,5 +1,5 @@
#+TITLE: Reverse Engineering Babby's First Archive Format
-#+DATE: <2017-03-02 Thu>
+#+DATE: <2017-03-02 Thu 15:25>
#+TAGS: writeup, programming, reverse-engineering, video-games, x86, c, python
#+HAUNT_BASE_DIR: ../../haunt/
diff --git a/posts/SDL Tutorial Part 0x00 - Boilerplate, Windowing and Rendering/sdl-tutorial-part-0x00.org b/posts/SDL Tutorial Part 0x00 - Boilerplate, Windowing and Rendering/sdl-tutorial-part-0x00.org
index 78142b5..c1e8c98 100644
--- a/posts/SDL Tutorial Part 0x00 - Boilerplate, Windowing and Rendering/sdl-tutorial-part-0x00.org
+++ b/posts/SDL Tutorial Part 0x00 - Boilerplate, Windowing and Rendering/sdl-tutorial-part-0x00.org
@@ -1,5 +1,5 @@
#+TITLE: SDL Tutorial Part 0x00 - Boilerplate, Windowing and Rendering
-#+DATE: <2016-09-14 Sun>
+#+DATE: <2016-09-14 Sun 21:02>
#+TAGS: tutorial, programming, game-development, c
#+HAUNT_BASE_DIR: ../../haunt/
diff --git a/posts/Slime the World: A Postmortem/slime-the-world-postmortem.org b/posts/Slime the World: A Postmortem/slime-the-world-postmortem.org
index 9bf9cac..8a282f3 100644
--- a/posts/Slime the World: A Postmortem/slime-the-world-postmortem.org
+++ b/posts/Slime the World: A Postmortem/slime-the-world-postmortem.org
@@ -1,5 +1,5 @@
#+TITLE: Slime the World: A Postmortem
-#+DATE: <2018-11-02 Fri>
+#+DATE: <2018-11-02 Fri 08:27>
#+TAGS: writeup, video-games, programming, game-development, lua, lisp, fennel
[[https://itch.io/jam/autumn-lisp-game-jam-2018/rate/321822][Slime the World]] was my entry to this year's [[https://itch.io/jam/autumn-lisp-game-jam-2018][Autumn Lisp Game Jam]], and it managed
diff --git a/posts/Understand Game Hacking In One Post/understand-game-hacking-in-one-post.org b/posts/Understand Game Hacking In One Post/understand-game-hacking-in-one-post.org
index c3594d0..b487011 100644
--- a/posts/Understand Game Hacking In One Post/understand-game-hacking-in-one-post.org
+++ b/posts/Understand Game Hacking In One Post/understand-game-hacking-in-one-post.org
@@ -1,5 +1,5 @@
#+TITLE: Understand Game Hacking In One Post
-#+DATE: <2017-09-05 Tue>
+#+DATE: <2017-09-05 Tue 15:06>
#+TAGS: tutorial, reverse-engineering, video-games, game-hacking, x86, c++, radare2
At a first glance, it might seem that game cheats like [[https://github.com/AimTuxOfficial/AimTux][AimTux]] are something that