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| author | Jakob L. Kreuze <zerodaysfordays@sdf.org> | 2024-07-13 18:04:05 -0400 |
|---|---|---|
| committer | Jakob L. Kreuze <zerodaysfordays@sdf.org> | 2024-07-13 18:11:42 -0400 |
| commit | 81c4d517735983a5afd6e9dc800257c761598527 (patch) | |
| tree | 6b924707914d385126e6d330d2c628fd26f23a27 /posts/game-hacking-on-linux-scanmem.org | |
| parent | 7f37518e4792f040a753a5d8d68d51e76cc0b2be (diff) | |
The `org' directory is no longer necessary
Diffstat (limited to 'posts/game-hacking-on-linux-scanmem.org')
| -rw-r--r-- | posts/game-hacking-on-linux-scanmem.org | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/posts/game-hacking-on-linux-scanmem.org b/posts/game-hacking-on-linux-scanmem.org new file mode 100644 index 0000000..5146a09 --- /dev/null +++ b/posts/game-hacking-on-linux-scanmem.org @@ -0,0 +1,8 @@ +#+TITLE: Game Hacking on Linux - scanmem Basics +#+DATE: <2017-06-18 Sun 11:51> +#+TAGS: tutorial reverse-engineering linux video-games game-hacking +#+CROSSPOST: https://0x00sec.org/t/game-hacking-on-linux-scanmem-basics/2458 + +Hey, this is a very brief tutorial on scanmem, a memory manipulation tool for +Linux that’s well suited to game hacking. I’ll be using GZDoom as an example, +but you should be able to follow along with any game you want. |