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-rw-r--r--game.fnl59
1 files changed, 52 insertions, 7 deletions
diff --git a/game.fnl b/game.fnl
index 4dfa9c4..b9d4e69 100644
--- a/game.fnl
+++ b/game.fnl
@@ -20,35 +20,80 @@
(local slimeball (require :slimeball))
(local world (require :world))
-(local current-player (player.new))
-(local current-world (world.new "sandbox" current-player))
-(local current-camera (camera.new current-world screen-width screen-height))
-(: current-world :position-player-at 128 128)
+(local map-order ["sandbox" "babysteps"])
+
+(var screen-alpha 1)
+(var welcome-message-y (- (: (love.graphics.getFont) :getHeight)))
+(var welcome-message-timer 64)
+(local welcome-message-goal-y (: (love.graphics.getFont) :getHeight))
+
+(var current-player nil)
+(var current-world nil)
+(var current-camera nil)
+
+(fn next-map []
+ (set screen-alpha 1)
+ (set welcome-message-y (- (: (love.graphics.getFont) :getHeight)))
+ (set welcome-message-timer 64)
+
+ (let [map-name (table.remove map-order 1)]
+ (set current-player (player.new))
+ (set current-world (world.new map-name current-player))
+ (set current-camera (camera.new current-world screen-width screen-height))
+ (~= nil map-name)))
+
+(next-map)
+
+(fn draw-fade-in-mask []
+ (let [(r g b a) (love.graphics.getColor)]
+ (love.graphics.setColor 0 0 0 screen-alpha)
+ (love.graphics.rectangle "fill" 0 0 screen-width screen-height)
+ (love.graphics.setColor r g b a))
+ (when (< 0 screen-alpha)
+ (set screen-alpha (- screen-alpha 0.05))))
+
+(fn draw-welcome-message []
+ (when (< 0 welcome-message-timer)
+ (let [msg (string.format "Welcome to %s" (. current-world :name))
+ x (/ (- screen-width (: (love.graphics.getFont) :getWidth msg)) 2)]
+ (love.graphics.print msg x welcome-message-y))
+ (when (< welcome-message-y welcome-message-goal-y)
+ (set welcome-message-y (+ welcome-message-y 1)))
+ (when (= welcome-message-y welcome-message-goal-y)
+ (set welcome-message-timer (- welcome-message-timer 1)))))
(fn draw [message]
(let [camera-x (. current-camera :x-pos)
camera-y (. current-camera :y-pos)]
- (: current-world :draw camera-x camera-y screen-width screen-height)))
+ (: current-world :draw camera-x camera-y screen-width screen-height))
+ (draw-welcome-message)
+ (draw-fade-in-mask))
(fn update [dt set-mode]
(: current-world :update dt)
(: current-player :update dt)
(let [(camera-x camera-y) (: current-camera :focus-on-object current-player dt)]
(tset current-camera :x-pos camera-x)
- (tset current-camera :y-pos camera-y)))
+ (tset current-camera :y-pos camera-y))
+
+ (when (= (. current-world :surfaces-slimed) (. current-world :surfaces-total))
+ ;; if (next-map) returns nil, set-mode to endgame
+ (next-map)))
(fn keypressed [key set-mode]
(when (= key "x")
(: current-world :add-slimeball (slimeball.new current-player)))
(let [method (if (= key "right") :move-right
(= key "left") :move-left
+ (= key "up") :face-upwards
(= key "z") :jump)]
(when method
(: current-player method))))
(fn keyreleased [key set-mode]
(let [method (if (= key "right") :stop-right
- (= key "left") :stop-left)]
+ (= key "left") :stop-left
+ (= key "up") :face-normal)]
(when method
(: current-player method))))